Browse 17 Game Engines & 3D — MCP Server Configurations
Unity 6 Editor MCP, Godot 4 MCP, Blender 3D Poly Haven / Rodin MCP 17 free and paid blueprints with pre-filled examples.
Game Engines & 3D blueprints
MCP Config for Codergamester/Mcp-Unity
Unity game engine integration for game development.
MCP Config for Coding-Solo/Godot-Mcp
Interact with the Godot game engine: edit, run and debug projects and manage scenes.
MCP Config for German-Krasnikov/Unity-Biome-Mcp
biome-mcp MCP server](https://glama.ai/mcp/servers/german-krasnikov/unity-biome-mcp/badges/score.svg)](https://glama.ai/mcp/servers/german-krasnikov/unity-biome-mcp) 🐍 #️⃣ 🏠 🍎 🪟 🐧 - Control the Unity Editor, including from chat inside Unity: scenes, GameObjects, components, Shader Graph, materials, animation, UI and deterministic playtests.
MCP Config for Erodenn/Godot-Mcp-Runtime
runtime-mcp MCP server](https://glama.ai/mcp/servers/@Erodenn/godot-runtime-mcp/badges/score.svg)](https://glama.ai/mcp/servers/@Erodenn/godot-runtime-mcp) 📇 🏠 🍎 🪟 🐧 - Control running Godot 4 games via an injected bridge: input simulation, screenshots, UI discovery and live GDScript execution.
MCP Config for Youichi-Uda/Godot-Mcp-Pro
Godot game engine integration: scene editing, scripting, animation, tilemaps, shaders, input simulation and runtime debugging.
MCP Config for Alilxxey/Openobserve-Community-Mcp
community-mcp MCP server](https://glama.ai/mcp/servers/alilxxey/openobserve-community-mcp/badges/score.svg)](https://glama.ai/mcp/servers/alilxxey/openobserve-community-mcp) 🐍 🏠 🍎 🪟 🐧 - Read-only access to OpenObserve Community Edition: search logs, traces, stream schemas and dashboards without an Enterprise license.
MCP Config for Drzamarian/N8N-Mcp-Community
mcp-community MCP server](https://glama.ai/mcp/servers/drzamarian/n8n-mcp-community/badges/score.svg)](https://glama.ai/mcp/servers/drzamarian/n8n-mcp-community) 📇 🏠 - Security-focused access to self-hosted n8n Community Edition: workflows, executions, credentials, tags and diagnostics, read-only by default.

MCP Config for Godot-Mcp
49 Godot 4 MCP tools for scene trees, nodes, particles, shaders, and Steam/itch.io headless exports, plus ready-to-use .cursorrules.
MCP Config for Beckettlab/Beckett-Godot-Mcp
godot-mcp MCP server](https://glama.ai/mcp/servers/beckettlab/beckett-godot-mcp/badges/score.svg)](https://glama.ai/mcp/servers/beckettlab/beckett-godot-mcp) 🏠 🍎 🪟 🐧 - Godot 4 editor addon that runs without a sidecar: class reflection, validated GDScript writes, scene/script/resource authoring and a runtime play-test loop.
MCP Config for Gregario/Godot-Forge
forge MCP server](https://glama.ai/mcp/servers/gregario/godot-forge/badges/score.svg)](https://glama.ai/mcp/servers/gregario/godot-forge) 📇 🏠 🍎 🪟 🐧 - Godot 4 dev companion: GUT/GdUnit4 test running, API docs with 3-to-4 migration mapping, script analysis, scene parsing, screenshots and LSP diagnostics.
MCP Config for Pzalutski-Pixel/Godotlens-Mcp
mcp MCP server](https://glama.ai/mcp/servers/pzalutski-pixel/godotlens-mcp/badges/score.svg)](https://glama.ai/mcp/servers/pzalutski-pixel/godotlens-mcp) 🐍 🏠 - Semantic GDScript analysis via Godot's built-in LSP: navigation, references, diagnostics, rename and file sync.
MCP Config for Butterlatte-Zhang/Unity-Ai-Bridge
zhang/unity-ai-bridge MCP server](https://glama.ai/mcp/servers/butterlatte-zhang/unity-ai-bridge/badges/score.svg)](https://glama.ai/mcp/servers/butterlatte-zhang/unity-ai-bridge) #️⃣ 🐍 🏠 🍎 🪟 - Control the Unity Editor from AI coding tools via file-based IPC.

MCP Config for Blender-Mcp
Blender MCP server for prompt-assisted 3D game asset modeling, rigging, and Poly Haven / Hyper3D Rodin AI mesh imports.
MCP Config for Victoriametrics-Community/Mcp-Victoriametrics
Integration with VictoriaMetrics instance APIs and documentation for monitoring, observability and debugging tasks.
MCP Config for Taygunsavas/Patina-Unity-Mcp
unity-mcp MCP server](https://glama.ai/mcp/servers/taygunsavas/patina-unity-mcp/badges/score.svg)](https://glama.ai/mcp/servers/taygunsavas/patina-unity-mcp) 🦀 #️⃣ 🏠 🍎 🪟 🐧 - Control the Unity Editor via a local server and C# bridge: scenes, GameObjects, prefabs, assets, scripts, console, tests and build settings.

MCP Config for Unity-Mcp
50+ MCP tool definitions for controlling the Unity 6 Editor, creating GameObjects, and running Roslyn C# script validation.