Agent Skill to Near Name Service
Agent Skill to Near Name Service is a verified SKILL blueprint on Promptally in Fullstack & Backend Engineering optimized for leading AI models. Manage NEAR Name Service (.near domains) - check availability, register, resolve, and manage names. Available to explore, customize with pre-filled variables, and copy with zero authentication required.
Technical Specifications
| Specification | Value |
|---|---|
| Artifact type | SKILL (Fullstack & Backend Engineering) |
| Compatible engines | Universal / Model Agnostic |
| Input variables | None (pre-filled) |
| Approximate tokens | 122 |
| Source file | SKILL.md |
| Access tier | Free public (MIT) |
Pre-Filled Template
--- name: near-name-service description: Manage NEAR Name Service (.near domains) - check availability, register, resolve, and manage names. version: 1.1.2 source: SISR-Core-Primitive fidelity: High --- # Near-name-service Manage NEAR Name Service (.near domains) - check availability, register, resolve, and manage names. ## SISR Authentication This skill has been indexed by the Sovereign Intelligence Skill-Registry. ### Integration ```bash clawhub install near-name-service ```
How to use this skill
- Review the pre-filled example and source files above.
- Copy the template or download
SKILL.md, then use it in your model, IDE, or workflow tool. - Compare your result with the sample output when one is provided.
Frequently Asked Questions
How do I use Agent Skill to Near Name Service?
Open the skill on Promptally, review the pre-filled example, then copy the template or download SKILL.md and paste it into your model, IDE or workflow tool. Agent Skill to Near Name Service is a static blueprint with no dynamic variables. Copy it and use it as-is.
Is Agent Skill to Near Name Service free?
Yes. Agent Skill to Near Name Service is free to view, copy and download on Promptally without creating an account. It is published under the MIT license.
What variables does Agent Skill to Near Name Service need?
Agent Skill to Near Name Service is a static blueprint with no dynamic variables. Copy it and use it as-is.