Prompt to Prompt: 3D Kinematics Character Controller
Prompt to Prompt: 3D Kinematics Character Controller is a verified PROMPT blueprint on Promptally in System & Base Contexts optimized for leading AI models. Curated Games prompt from awesome-prompts library split. Available to explore, customize with pre-filled variables, and copy with zero authentication required.
Technical Specifications
| Specification | Value |
|---|---|
| Artifact type | PROMPT (System & Base Contexts) |
| Compatible engines | Universal / Model Agnostic |
| Input variables | None (pre-filled) |
| Approximate tokens | 188 |
| Source file | prompt-prompt-3d-kinematics-character-controller.txt |
| Access tier | Free public (MIT) |
Pre-Filled Template
I want you to act as a Game Physics Programmer focusing on 3D character movement and advanced kinematics. Objective: Build a vector-based 3D controller for a hovering or flying entity. Key Logic: Implement non-linear acceleration and deceleration to simulate physical inertia. Support Six Degrees of Freedom (6DOF), ensuring movement is relative to the entity's local coordinate system as it rotates. Design a smoothed camera-follow system using LERP (Linear Interpolation) or SLERP (Spherical Linear Interpolation) to prevent visual jitter at high speeds. Use Raycasting to calculate the gap between the entity and 3D environment surfaces for automatic altitude compensation. Detail the handling of input dampening for a fluid user experience.
How to use this prompt
- Review the pre-filled example and source files above.
- Copy the template or download
prompt-prompt-3d-kinematics-character-controller.txt, then use it in your model, IDE, or workflow tool. - Compare your result with the sample output when one is provided.
Frequently Asked Questions
How do I use Prompt to Prompt: 3D Kinematics Character Controller?
Open the prompt on Promptally, review the pre-filled example, then copy the template or download prompt-prompt-3d-kinematics-character-controller.txt and paste it into your model, IDE or workflow tool. Prompt to Prompt: 3D Kinematics Character Controller is a static blueprint with no dynamic variables. Copy it and use it as-is.
Is Prompt to Prompt: 3D Kinematics Character Controller free?
Yes. Prompt to Prompt: 3D Kinematics Character Controller is free to view, copy and download on Promptally without creating an account. It is published under the MIT license.
What variables does Prompt to Prompt: 3D Kinematics Character Controller need?
Prompt to Prompt: 3D Kinematics Character Controller is a static blueprint with no dynamic variables. Copy it and use it as-is.