Create an original studio advertisement for the fictional graphite-and-cork portable speaker in Image 1. Transfer only the abstract camera grammar from Video 1: shot lengths, direction of travel, acceleration curve, focal transitions, and cut timing. Do not copy its subject, setting, colors, props, lighting design, composition, campaign idea, text, or recognizable effects.
0–3 seconds: slow three-quarter push toward the full speaker on a charcoal plinth; amber rim light reveals the cork edge. 3–6 seconds: cut on Audio 1's second downbeat to a controlled lateral macro move across the cork pores and metal seam. 6–9 seconds: repeat Video 1's orbit speed around the circular woven grille while the product remains stationary and physically intact. The amber status light turns on once at the final beat of this section. 9–12 seconds: pull back to the original three-quarter product view; a shallow pattern of light crosses the acoustic panel behind it and settles, leaving clean negative space for typography added later.
Preserve the exact silhouette, circular grille, cork panels, seam placement, amber indicator, scale, and material response from Image 1. Sound intent: Audio 1 plus restrained tactile clicks and low room tone; do not imply measured loudness or acoustic performance. Avoid logos, generated copy, extra controls, duplicate speakers, pulsing geometry, visible sound waves, floating product, copied reference-video scenery, or watermark.