MCP Config for Inth3Shadows/Terse
MCP Config for Inth3Shadows/Terse is a verified MCP_CONFIG blueprint on Promptally in Developer Tools & Git optimized for leading AI models. Transparent proxy that sits in front of any other MCP server and shrinks its tool output before it reaches the model. Lossless by default — a denser encoding of the same bytes, with a round-trip gate asserting an exact inverse, so nothing is dropped or summarised. Repeated calls to the same tool emit a delta against the prior result instead of the whole payload. Per-tool opt-in, no decode step, no model in the loop. `uv tool install terse-mcp` then `terse proxy -- <server>`. Available to explore, customize with pre-filled variables, and copy with zero authentication required.
Technical Specifications
| Specification | Value |
|---|---|
| Artifact type | MCP CONFIG (Developer Tools & Git) |
| Compatible engines | Universal / Model Agnostic |
| Input variables | None (pre-filled) |
| Approximate tokens | 34 |
| Source file | mcp.json |
| Access tier | Free public (MIT) |
Pre-Filled Template
{
"mcpServers": {
"terse": {
"command": "uvx",
"args": [
"-y",
"inth3shadows/terse"
]
}
}
}How to use this mcp config
- Review the pre-filled example and source files above.
- Copy the template or download
mcp.json, then use it in your model, IDE, or workflow tool. - Compare your result with the sample output when one is provided.
Frequently Asked Questions
How do I use MCP Config for Inth3Shadows/Terse?
Open the mcp config on Promptally, review the pre-filled example, then copy the template or download mcp.json and paste it into your model, IDE or workflow tool. MCP Config for Inth3Shadows/Terse is a static blueprint with no dynamic variables. Copy it and use it as-is.
Is MCP Config for Inth3Shadows/Terse free?
Yes. MCP Config for Inth3Shadows/Terse is free to view, copy and download on Promptally without creating an account. It is published under the MIT license.
What variables does MCP Config for Inth3Shadows/Terse need?
MCP Config for Inth3Shadows/Terse is a static blueprint with no dynamic variables. Copy it and use it as-is.