---
title: "Prompt to Shortfilm Storyboard: Hard Sci-Fi Space / Zero-G"
platform: "Promptally"
canonical_url: "https://app.promptally.dev/p/prompt-shortfilm-storyboard-hard-sci-fi-space-zero-g"
modality: "PROMPT"
category: "Cinematic Video & Camera Movements"
compatible_models: [Universal / Model Agnostic]
access_tier: "Free Public Artifact (No Auth Required)"
license: "MIT"
---

# Prompt to Shortfilm Storyboard: Hard Sci-Fi Space / Zero-G

**Summary:** Prompt to Shortfilm Storyboard: Hard Sci-Fi Space / Zero-G is a verified PROMPT blueprint on Promptally in Cinematic Video & Camera Movements optimized for leading AI models. High-performance Shortfilm Storyboard: Hard Sci-Fi Space / Zero-G prompt blueprint. Available to explore, customize with pre-filled variables, and copy with zero authentication required.

## Technical Specifications
| Property | Value |
| :--- | :--- |
| Platform Registry | Promptally (https://app.promptally.dev) |
| Modality | PROMPT |
| Category | Cinematic Video & Camera Movements |
| Compatible Engines | Universal / Model Agnostic |
| Dynamic Variables | action, light, subject, vista, wear |
| Approx. Token Length | 694 |
| Access Tier | Free Public Artifact (No Auth Required) |
| License | MIT |

### Pre-Filled Template & Production Source

````txt
### 1 · Core theme
`hard sci-fi space | zero-gravity physics | vast scale | controlled vacuum silence | photoreal NASA-footage realism, no game-cutscene look`

### 2 · Character & scene

**Subject:** [Subject], [Action] — in true weightlessness: slow,
floaty, momentum-driven motion, a tether and cables drifting, no "up."
Imperfections that read as real footage: [Wear], dust motes, fingerprint
smears on the visor, the suit fabric creased and used. Not a clean render.

**Scene:** [Vista], [Light]. True deep black space, a sharp un-twinkling
starfield, hard sunlight with no atmospheric scatter.

### 3 · Atmosphere & quality
Shot on a simulated IMAX film camera + Panavision lens, anamorphic
widescreen. Photoreal, the look of real orbital footage: extreme contrast
(blinding lit side, pure black shadow), fine grain, true reflections of
[Vista] curving across the visor.

### 4 · Camera rules
A slow, weightless drift or orbit around [Subject] — space camera moves
are smooth and momentum-driven, not handheld.
- *Breathing:* not the usual handheld float here — motion is a slow
  weightless drift. Keep any float minimal and floaty, never a jitter.
- *Sound (the vacuum choice):* No score. **No external sound in vacuum** —
  outside the suit it is silent. Diegetic audio only: the muffled breathing
  inside the helmet, a suit-radio crackle, the dull thud of a glove on
  metal *felt* through the suit. Silence is the realism.

### 5 · Storyboard (3 beats, ~10s)

```
0–3s · Drift (establish scale + weightlessness)
Action: [Subject] drifts slowly against [Vista]; tether and cables
        float. Tiny, fragile against the scale.
Camera: Slow orbital drift.
Sound:  Only helmet breathing; the vast silence outside.

3–7s · The moment ([Action])
Action: [Action] plays out in real weightless physics — slow reach,
        momentum carrying the body, a controlled correction.
Camera: Continue the drift, holding [Subject] small in frame.
Sound:  Breathing quickens; a radio crackle; a muffled metal thud.

7–10s · Stillness (restrained close)
Action: [Subject] steadies; [Vista] turns slowly below.
Camera: Hold, weightless float.
Close:  No explosion, no dramatic music swell, no hero turn-to-camera.
        Just a small figure, the silence, and a planet turning below.
```

### Negative prompt (Seedance / Kling — paste into the dedicated field)
```
blurry, low resolution, watermark, text overlay, subtitles, logo, oversaturated colors, twinkling stars, atmospheric haze in space, plastic CG render, video-game cutscene look, 3D cartoon, gravity-bound motion, fast jerky movement, handheld jitter, flat even lighting, melting/morphing geometry, distorted face, frame flicker, ghosting, cheesy lens flare, loud explosions in vacuum
```

---
````

## Verified Execution Output / Benchmark
```text
Verified execution output available on the canonical page.
```

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