---
title: "Prompt to Prompt: Match-3 Chain Reaction Logic"
platform: "Promptally"
canonical_url: "https://app.promptally.dev/p/prompt-prompt-match-3-chain-reaction-logic"
modality: "PROMPT"
category: "System & Base Contexts"
compatible_models: [Universal / Model Agnostic]
access_tier: "Free Public Artifact (No Auth Required)"
license: "MIT"
---

# Prompt to Prompt: Match-3 Chain Reaction Logic

**Summary:** Prompt to Prompt: Match-3 Chain Reaction Logic is a verified PROMPT blueprint on Promptally in System & Base Contexts optimized for leading AI models. Curated Games prompt from awesome-prompts library split. Available to explore, customize with pre-filled variables, and copy with zero authentication required.

## Technical Specifications
| Property | Value |
| :--- | :--- |
| Platform Registry | Promptally (https://app.promptally.dev) |
| Modality | PROMPT |
| Category | System & Base Contexts |
| Compatible Engines | Universal / Model Agnostic |
| Dynamic Variables | None (Static Blueprint) |
| Approx. Token Length | 158 |
| Access Tier | Free Public Artifact (No Auth Required) |
| License | MIT |

### Pre-Filled Template & Production Source

```txt
I want you to act as a Game Logic Architect specializing in puzzle mechanics. I will provide a matching rule, and you will output the grid state management and recursive cascade logic. Your response should focus on the data structure for the 2D grid, the recursive algorithm for detecting chain reactions, and the gravity-based refill system. Do not provide any visual styling, character descriptions, or narrative. My first request is: "Design a logic system for a 6x6 grid where connecting 3 or more elements of the same type triggers an explosion that clears adjacent tiles, followed by a gravity-based drop and new tile spawning."
```

## Verified Execution Output / Benchmark
```text
Verified execution output available on the canonical page.
```

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